5th Gloomstalker: Spells: disguise self, speak with animals, cure, longstrider, absorb elements, 1st: sense, rope trick, aid.
6th Gloomstalker: roving 6th, favoured foe +1d6; spells: cure, goodberries
7th Gloomstalker Ranger: Iron Mind, Spell: magic weapon
8th Gloomstalker Ranger: +2 STR, land's stride
9th Gloomstalker Ranger: spells: fear, nondetection, speak with plants
10th Gloomstalker Ranger: nature's veil, tireless
11th Gloomstalker Ranger: stalker's flurry, Spell: choice
12th Gloomstalker Ranger: +2 STR
13th Gloomstalker Ranger: spells: greater invisibility, locate creature, choice
14th Gloomstalker Ranger: favoured foe +1d8, vanish
15th Gloomstalker Ranger: shadowy dodge spell: choice
16th Gloomstalker Ranger: Sentinel
17th Gloomstalker Ranger: spells: Seeming, commune with nature, choice
18th Gloomstalker Ranger: feral senses
19th Gloomstalker Ranger: toughness spell: choice
20th Gloomstalker Ranger: foe slayer